diff --git a/src/data/tsData.js b/src/data/tsData.js new file mode 100644 index 0000000..5510f50 --- /dev/null +++ b/src/data/tsData.js @@ -0,0 +1,7760 @@ +const tsData = [ + { + _id: "rwVquIELxtyitWZ8", + name: "Animation des ombres", + type: "feat", + img: "icons/magic/control/hypnosis-mesmerism-swirl.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + confirmTargets: false, + autoFailFriendly: false, + autoSaveFriendly: false, + offHandWeapon: false, + noConcentrationCheck: false, + ignoreTotalCover: false, + }, + autoanimations: { + version: 4, + killAnim: false, + animLevel: false, + options: { + ammo: false, + menuType: "square", + variant: "", + enableCustom: true, + repeat: null, + delay: null, + scaleX: null, + scaleY: null, + opacity: null, + removeTemplate: false, + persistent: true, + customPath: "modules/jaamod/AnimatedArt/Smoke/smokeBlackTopDown.webm", + persistType: "sequencerground", + }, + override: true, + sourceToken: { + enable: false, + }, + targetToken: { + enable: false, + }, + levels3d: { + type: "", + }, + macro: { + enable: false, + }, + animType: "template", + animation: "", + color: "", + audio: { + a01: { + enable: false, + }, + }, + preview: false, + }, + }, + system: { + description: { + value: + '

Sur une surface ombrée de 10m² maximum, permet de créer un visuel utilisant les couleurs du décor et des nuances de gris et de noir fourni par l\'ombre. Le visuel peut être animé ou figé. Sur un jet de perception suite à une inspection, le subterfuge est révélé
Coûte 1 chakra

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: 10, + width: null, + units: "m", + type: "square", + prompt: true, + }, + range: { + value: null, + long: 30, + units: "m", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "util", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "wis", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!rwVquIELxtyitWZ8", + }, + { + _id: "2fMy1JwoNDudEs80", + name: "Animation des ombres (expert)", + type: "feat", + img: "icons/magic/control/hypnosis-mesmerism-swirl.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + }, + autoanimations: { + version: 4, + killAnim: false, + animLevel: false, + options: { + ammo: false, + menuType: "square", + variant: "", + enableCustom: true, + repeat: null, + delay: null, + scaleX: null, + scaleY: null, + opacity: null, + removeTemplate: false, + persistent: false, + customPath: "", + }, + override: true, + sourceToken: { + enable: false, + }, + targetToken: { + enable: false, + }, + levels3d: { + type: "", + }, + macro: { + enable: false, + }, + animType: "t1", + animation: "", + color: "", + audio: { + a01: { + enable: false, + }, + }, + preview: false, + }, + }, + system: { + description: { + value: + '

Sur une surface ombrée, permet de créer un visuel illusoire. Le visuel peut être animé ou figé et peut prendre n\'importe quelle couleur du spectre lumineux. Une animation des ombres (majeur) peut être détecté grâce à un sort de détection de la magie ou détection du chakra

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Requiert animation des ombres. Coûte 3 chakra

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: 10, + width: null, + units: "m", + type: "square", + prompt: true, + }, + range: { + value: null, + long: 30, + units: "m", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "other", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!2fMy1JwoNDudEs80", + }, + { + _id: "xSlFTeWT3TMFtOUg", + name: "Apprentissage de technique spéciale", + type: "feat", + img: "icons/magic/defensive/shield-barrier-blades-teal.webp", + effects: [], + folder: "3XyQw8hOWXoHAeUh", + sort: 0, + flags: {}, + system: { + description: { + value: + '

Un shinobi des Hibiki peut avoir appris une technique auprès d’un shinobi au cours de ses voyages, lui laissant apprendre deux technique secrète dans la liste des techniques disponibles (hors techniques spéciales de clan)

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: null, + amount: null, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!xSlFTeWT3TMFtOUg", + }, + { + _id: "BwxVXlTt3BbhTQoI", + name: "Après-vie", + type: "feat", + img: "icons/magic/death/skull-energy-light-purple.webp", + effects: [], + folder: "3XyQw8hOWXoHAeUh", + sort: 0, + flags: {}, + system: { + description: { + value: + '

Le shinobi cible une créature morte depuis moins d’une journée et la ramène à la vie.
La cible retrouve alors ses points de vie maximum lorsqu’il était vivant. Il ne peut ni parler ni agir de son propre chef et perd 1 points de vie à chaque tour.
Il peut combattre aux ordres de son maître, le défendant au péril de sa non-vie.
Il peut tout de même faire preuve de conscience si on lui demande quelque chose qu’il savait faire de son vivant.
ex : Un écureuil peut cacher un objet grand comme un gland, un tailleur de pierre saura graver quelque chose…

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Ne peut pas être lancé sur une créature qui avait plus de points de vie maximum que les points de vie actuels du shinobi.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: null, + amount: null, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!BwxVXlTt3BbhTQoI", + }, + { + name: "Archetypes", + type: "Item", + sorting: "a", + sort: 0, + color: "#870303", + flags: {}, + _id: "VsGby7ZZXOXbXFGN", + folder: "Vpz6mBEc10DHh6lT", + description: "", + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072428, + modifiedTime: 1712582072428, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!folders!VsGby7ZZXOXbXFGN", + }, + { + _id: "rYMCSN5EehAiDlXg", + name: "Arme de lancer barbelés", + type: "feat", + img: "icons/weapons/thrown/dagger-ringed-grey.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: {}, + system: { + description: { + value: + '

La prochaine fois que vous blessez une créature avec une arme à distance qui inflige des dégâts perçants ou tranchants, l\'arme reste fichée dans le corps de votre cible. Elle lui inflige 1d4 dégâts supplémentaires à chacun de vos tours suivants jusqu\'à la fin du sort, ou jusqu\'à ce qu\'elle utilise son action pour retirer l\'arme. Retirer l\'arme lui inflige 2d4 dégâts, ou la moitié si elle réussit un jet de sauvegarde de Constitution

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: null, + amount: null, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!rYMCSN5EehAiDlXg", + }, + { + _id: "Rp3Z4B4utrKRUchA", + name: "Auto-flagellation", + type: "feat", + img: "icons/magic/unholy/hand-marked-pink.webp", + effects: [], + folder: "3XyQw8hOWXoHAeUh", + sort: 0, + flags: { + "midi-qol": { + fumbleThreshold: null, + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + }, + }, + system: { + description: { + value: + '

Le shinobi entaille sa chair en ciblant un adversaire et lui provoque des lésions internes, lui infligeant 1d8+INT dégât nécrotique contre 1d6 points de vie.
Peut utiliser plus de points de vie pour infliger de plus gros dégâts (1d6 PV == 1d8 dégâts).

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Utilisable 1 fois par repos court.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "self", + type: "creature", + prompt: true, + }, + range: { + value: null, + long: 30, + units: "m", + }, + uses: { + value: 1, + max: "1", + per: "sr", + recovery: "", + prompt: true, + }, + consume: { + type: "hitDice", + target: "", + amount: 1, + scale: false, + }, + ability: "", + actionType: "other", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [ + ["1d8+@abilities.int.mod", "necrotic"], + ["1d6", "necrotic"], + ], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!Rp3Z4B4utrKRUchA", + }, + { + _id: "aiCJlgEGuXxCj3Ay", + name: "Balles mystiques", + type: "feat", + img: "icons/containers/ammunition/shot-barrel.webp", + effects: [], + folder: "VsGby7ZZXOXbXFGN", + sort: 0, + flags: {}, + system: { + description: { + value: + '

    Le shinobi peut, grâce à sa plus grande invention, mêler un jutsu dans ses tirs. Il doit dépenser 1 chakra en plus du coût du jutsu en question lorsqu’il prépare ses gadgets au début de la journée pour créer les balles mystiques.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: null, + amount: null, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!aiCJlgEGuXxCj3Ay", + }, + { + _id: "Whm3QvwwYOYhYwon", + name: "Brume toxique", + type: "feat", + img: "icons/skills/toxins/cauldron-bubbles-overflow-green.webp", + effects: [], + folder: "VsGby7ZZXOXbXFGN", + sort: 0, + flags: { + "midi-qol": { + fumbleThreshold: null, + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + }, + autoanimations: { + version: 4, + killAnim: false, + animLevel: false, + options: { + ammo: false, + menuType: "cone", + variant: "burst", + enableCustom: true, + repeat: null, + delay: null, + scaleX: null, + scaleY: null, + opacity: null, + removeTemplate: false, + persistent: false, + customPath: + "modules/animated-spell-effects-cartoon/spell-effects/cartoon/energy/energy_tentacles_SQUARE.webm", + }, + override: true, + sourceToken: { + enable: false, + }, + targetToken: { + enable: false, + }, + levels3d: { + type: "", + }, + macro: { + enable: false, + }, + animType: "template", + animation: "breathweaponspray02", + color: "orange", + audio: { + a01: { + enable: false, + }, + }, + preview: true, + }, + }, + system: { + description: { + value: + '

Génère une fumée toxique sur la lame du hashishin avec une action bonus, s\'imprégnant d’un voile qui inflige 1d12 dégâts de poison supplémentaire sur la prochaine attaque portée.
De plus, une zone en cône de 3m en face du hashishin est aspergée de poison. Quiconque se trouvant à l’intérieur doit jeter un jet de sauvegarde de constitution ou subir 1d12 point de dégât de poison instantanément.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "inst", + }, + cover: null, + crewed: false, + target: { + value: 3, + width: null, + units: "m", + type: "cone", + prompt: true, + }, + range: { + value: null, + long: null, + units: "touch", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: 2, + scale: false, + }, + ability: "", + actionType: "msak", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [["1d12", "poison"]], + versatile: "", + }, + formula: "1d12", + save: { + ability: "con", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "Hashishin", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!Whm3QvwwYOYhYwon", + }, + { + _id: "3XyQw8hOWXoHAeUh", + name: "Clans", + type: "Item", + sorting: "a", + sort: 0, + color: "#223c6d", + flags: {}, + folder: "Vpz6mBEc10DHh6lT", + description: "", + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072428, + modifiedTime: 1712582072428, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!folders!3XyQw8hOWXoHAeUh", + }, + { + _id: "Y7FaSBzyjLaDqrxS", + name: "Clonage d'ombre", + type: "feat", + img: "icons/magic/control/silhouette-aura-energy.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + onUseMacroName: "[preItemRoll]Chaotic Images", + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + }, + }, + system: { + description: { + value: + '

Vous créez un double illusoire de vous même pour troubler l’ennemi. Il n\'est qu\'une silhouette ombreuse de vous même.
Lorsqu’un ennemi arrive à vous toucher, il doit jeter un second dé afin de déterminer si vous êtes touché (11-20) ou si votre clone prends le coup et disparaît (1-10).

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Dure 10 minutes, consomme 2 chakra

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Le clonage peut être utilisé en combinaison avec des jutsus élémentaires a partir du niveau 5 afin de changer l’aspect que ce dernier peut avoir ou de quel élément son effigie est formée.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "self", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "self", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: 2, + scale: false, + }, + ability: "", + actionType: "util", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: 10, + scaling: "flat", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!Y7FaSBzyjLaDqrxS", + }, + { + _id: "F9ruZJ1USEKm29jZ", + name: "Detection du chakra", + type: "feat", + img: "icons/magic/perception/eye-winged-pink.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: {}, + system: { + description: { + value: + '

Permet à vos yeux de discerner le chakra comme un fluide qui flotte dans l’air.

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Vous devez conserver votre concentration pour pouvoir continuer à détecter le chakra.
Coûte 1 chakra pour 10 minute de vision

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Créer une zone de pluie noire dans un carré de 50m². Ce qui est touché par la pluie se retrouve enduit d’une solution inflammable qui les rends vulnérable aux flammes

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Consomme 3 chakra

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Les shinobi de Bojambu peuvent renforcer leur peau grâce au Doton. Ceux qui ont maîtriser cette techniques ont une CA naturelle de 13 au lieu de 10

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Permet de cracher une boule de poison sur un adversaire jusqu’à 18 m. Faites une attaque à distance. Si elle touche, l’adversaire devra jeter un jet de constitution ou se retrouver empoisonné pendant 1 minute. L’attaque inflige 1d10 + modification de caractéristique

Coûte 2 chakra

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    Lorsqu’une créature vous cible avec un jutsu, vous pouvez utiliser votre réaction afin que vous gagniez autant de points de chakra que le coût du jutsu.
Le drain de chakra fonctionne même avec une attaque qui n’a pas touché la cible.
Utilisable une fois par jour.

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Le shinobi peut faire grandir une partie de son corps 1/repos long. Le décuplement dure 1 minute
Bras = Double le modificateur de force

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Jambes = Double la vitesse

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Corps = Confère 100% des points de vie maximum en points de vie temporaire

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "none", + cost: 0, + condition: "", + }, + duration: { + value: "1", + units: "minute", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "self", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "self", + }, + uses: { + value: 1, + max: "1", + per: "lr", + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "util", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!dEpguP09M8812KUX", + }, + { + _id: "sgsTYxie5GV1wFFH", + name: "Développement personnel", + type: "feat", + img: "icons/magic/holy/meditation-chi-focus-blue.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: {}, + system: { + description: { + value: + '

Vous permet de choisir une caractéristique de votre choix et augmenter sa valeur de 2.
Peut également augmenter deux caractéristiques de 1 point.
Dans les deux cas, la caractéristique ne peut pas dépasser 5.

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L’esprit des Hiadoro est une créature de la forêt mystique avec laquelle ils ont pactisé.
Le shinobi s’est tellement lié à elle qu’elle arrive à la faire entrer sur le plan physique pour l’aider.

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Consomme 2 chakra d’invoquer l’esprit qui reste présent le long de la journée.
Si l’esprit est vaincu, il retourne dans le plan spirituel et ne peut être invoqué de la journée.

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L’esprit des Hiadoro est une créature de la forêt mystique avec laquelle ils ont pactisé.
Le shinobi s’est tellement lié à elle qu’elle arrive à la faire entrer sur le plan physique pour l’aider.

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Consomme 2 chakra d’invoquer l’esprit qui reste présent le long de la journée.
Si l’esprit est vaincu, il retourne dans le plan spirituel et ne peut être invoqué de la journée.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "1", + units: "day", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "touch", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "touch", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: 2, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!emrUnDFlSg45d6f1", + }, + { + _id: "xbAejLWlvmFPusbD", + name: "Esprit spécial : Renard", + type: "feat", + img: "icons/environment/creatures/monster-barbed-carapace-purple.webp", + effects: [], + folder: "3XyQw8hOWXoHAeUh", + sort: 0, + flags: {}, + system: { + description: { + value: + '

L’esprit des Hiadoro est une créature de la forêt mystique avec laquelle ils ont pactisé.
Le shinobi s’est tellement lié à elle qu’elle arrive à la faire entrer sur le plan physique pour l’aider.

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Consomme 2 chakra d’invoquer l’esprit qui reste présent le long de la journée.
Si l’esprit est vaincu, il retourne dans le plan spirituel et ne peut être invoqué de la journée.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "1", + units: "day", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "touch", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "touch", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: 2, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!xbAejLWlvmFPusbD", + }, + { + _id: "Kzbm8cduQeqStpUQ", + name: "Fissure éxplosive", + type: "feat", + img: "icons/magic/earth/explosion-lava-stone-red.webp", + effects: [], + folder: "VsGby7ZZXOXbXFGN", + sort: 0, + flags: { + "midi-qol": { + fumbleThreshold: null, + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + autoFailFriendly: false, + autoSaveFriendly: false, + offHandWeapon: false, + ignoreTotalCover: false, + }, + }, + system: { + description: { + value: + '

Vous sautez avant de frapper le sol d’un coup de poing qui vient briser pierre et terre, créant une énorme fissure. Tous les ennemis dans une ligne de 9m de long pour 3 metre de large doivent jeter un jet de sauvegarde de dextérité ou être renversés et subir vos dégâts de corps à corps.
De plus, une crevasse se forme devant vous.
Coûte 3 chakra

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Jutsu Fuuton et Doton.
Le shinobi peut créer un bouchon de chakra invisible et immatériel sur les tympans d’une créature.
Le lanceur peut décider quels sons il peut annuler avec ce filtre.
La créature ciblée peut s’en rendre compte avec un jet de sauvegarde d’intelligence.

Coûte 1 chakra à l\'activation

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Permet au shinobi de fusionner avec son esprit pendant 10minutes. Pendant ce laps de temps, son aspect physique devient fantomatique. Le shinobi ressemble à un amalgame entre lui et son esprit gardien. Pendant ce temps, toutes les caractéristiques augmentent de 1. De plus, à l\'envie, il peut utiliser la compétence Changement de plan

\n

Disponible 1 fois /repos long

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Votre maîtrise du souffle mêlée à votre jutsu fuuton permet de générer un cri si puissant qu’il fait vaciller l’air.

\n

Toute créature qui entend ce cri doit jeter un jet de sauvegarde de sagesse ou être terrifié pendant 1d4 tours.
De plus, l’onde de choc renverse les ennemis petits ou très petits.
Enfin, le son perce les tympans des adversaires, les rendant assourdis pendant 2 tours.

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Technique Fuuton et Suiton. Pour 1 de chakra, créez une dague de glace a partir de 30 cl d’eau. La dague inflige 1d4 dégâts de froid et dure 10 minutes avant de fondre.

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Jutsu Fuuton et Suiton. Requiert Hyoton : Dagues de glace
Pour 2 de chakra. imprègne sa dague de glace d’une eau aux propriétés mortelles.
Lorsque cette dague de glace touche, l’adversaire doit jeter un jet de sauvegarde contre la mort comme si elle était à 0 point de vie.
Si elle échoue 3 jets de sauvegarde, le gel de la dague se fond dans sa peau et lui.bloque les organes, le tuant sur le coup.
A trois réussites d\'affilée, l’ennemi est immunisé.

Ne fonctionne que sur les organismes vivants qui ne sont pas immunisés aux dégats de froid.

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Vous invoquez une lame enflammée dans votre main libre. Au niveau de la taille et de la forme, elle ressemble à un cimeterre et persiste pendant toute la durée du sort. Si vous la lâchez, elle disparaît, mais vous pouvez l\'invoquer de nouveau par une action bonus. Vous pouvez utiliser votre action pour faire une attaque de sort au corps-à-corps avec la lame enflammée. Si vous touchez la cible, cette dernière subit 3d6 dégâts de feu. La lame enflammée émet une vive lumière dans un rayon de 3 mètres et une faible lumière dans un rayon de 3 mètres de plus.

\n

Consomme 3 chakra. Requiert le niveau 4

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Pour une action, 3 feux follets apparaissent autour du shinobi. Ces derniers lui ajoutent un bonus aux dégâts des jutsu égal a son niveau. Les feux follets ont une CA de 10 et 1 hp.
Consomme 1 chakra

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L’invocation d’une créature afin d’aider le shinobi est un grand classique dans le monde ninja.
Certains animaux ont eux aussi suivi un entraînement ninja afin de pouvoir suivre leur invocateur sans les gêner.
Les invocations sont indépendantes, durent 1 heure et consomment 1 chakras. 

Les invocations possibles et leur technique sont : 

Animal

Information

Utilitée

Spécialité

Chien
(Shinubi)

vitesse sous terre de 3m, odorat développé

3 chiens pourraient creuser un trou pour un homme. +5 perception passive tant qu’il est avec un allié.

Mobilité et perception 

Chouette

(Fukuronobi)

vol, prise et distribution d\'informations

Invoqué avec un parchemin vierge et un fusain

Information et contournement de règle

Serpent 

(Shinhebi)

Peut se placer de 3m en toute discrétion

Peut immobiliser un adversaire sous forme de piège ou d\'action au Cac

Contrôle de terrain et surprise 

Crapaud

(Hikigaerunobi)

Se perche sur l’épaule d’un allié et lui offre combos et résistance

Peut absorber 5 point de dégâts

Peut attaquer avec un coup de langue

Combat

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Pour 4 chakra supplémentaire, permet d’invoquer la version adulte de chaque invocation

Animal

Information

Utilitée

Spécialité

Chien de monte

vitesse montée de 15m

20hp

attaque +5, 2d4 + 3

Permet d’être monté, profitant d’avantages sur les jets de physique lié au déplacement

Mobilité accrue

combattant

Chouette géante

vol
peut porter jusqu’à 100kg

Déplacement sur longues distance, prise de hauteur

Mobilité accrue

Boa gigantesque

Peut restreindre les adversaire et les dévorer pour se régénérer

attaque +5, 1d6 + 3

Récupère autant de points de vie que de dégâts infligés si son adversaire est immobilisé.

Tenue de position 

Ancêtre Crapaud 

Sert de mur (40hp) et permet de combiner avec une charge de flaque d’huile

Flaque d’huile infligeant 2d8+3 dégât de feu en zone 3x3 lorsqu’elle est allumée

Combat

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Le shinobi souffle 1d6 traits enflammés en face de lui. Lancez une attaque à distance pour chaque trait qui inflige 1d6+ modificateur d’incantation points de dégât de feu.
Les traits sont très volatiles et requiert une grande concentration pour être visé correctement. Les jets d’attaque à distance ont un désavantage pour toucher.
Consomme 2 chakra
Si 2 chakra supplémentaire est consommé, le jutsu sera plus précis et n’aura pas de désavantage aux jets de toucher

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Lorsque vous utilisez le mur de boue (Doton 3), vous invoquez à la place un pangolin de roche à partir de celui-ci qui peut vous abriter et restreindre les adversaires à portée, leur demandant un jet de sauvegarde force ou dextérité pendant 10 minutes.

Demande d’ajouter 1 chakra au jutsu Doton : Mur de Boue
Peut ajouter 1 chakra pour augmenter de 5 points de vie la créature

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De vos pieds sort un flot aqueux. Votre vitesse de déplacement est augmentée de 3m et vous pouvez vous déplacer sur l’eau sans encombre.

Peut être lancé indéfiniment pour une action bonus et dure 1 minute

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Vous gagnez la possibilité de sauter plus vite et plus loin. Portez votre déplacement à 12m. De plus, vous confère un bonus égal à votre modificateur de dextérité à votre distance de saut
Coûte 1 chakra pour 10 minutes

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Permet de changer de forme. Permet d\'ajouter un membre au maximum et de changer de couleur de peau. Peut être utilisé à des fins de camouflage en conférant l\'avantage. Ou alors pour obtenir un membre supplémentaire, dans ce cas, le membre permet de conférer l\'avantage à vos attaques. Ce pouvoir se dissipe lorsque vous subissez des dégâts.

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Coûte 1 chakra, dure 10 minutes

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Des serpents sortent de votre manche et assaillent votre opposant. Il doit utiliser sa réaction et jeter un jet de toucher sur une CA de 12. Si il touche, les serpents sont tranchés. Sinon, il subit un désavantage sur ses jets d\'attaque pendant 1 minute et subit 1d8 dégats de poison.
Il peut également prendre son tour pour se dépaître des serpents
Coûte 1 chakra

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Le spécialiste de la mêlée obtient autant de points de ki que son niveau.
Il peut les dépenser pour gagner des bonus lors de ses assauts en mêlée.
Il récupère ses points de ki lors d’un repos long et un point pour chaque ennemi qu’il tue ou chaque coup critique avec une attaque en mêlée réalisée. 

Il peut dépasser le maximum de points de ki en récupérant des points, mais revient à son maximum (=niveau) lors des repos longs.

Nb de point dépensé

Description

1

gagnez votre bonus global aux jets d\'attaque quand vous attaquez avec votre prochaine attaque en mêlée

2

Donne un avantage à la prochaine attaque en mêlée

4

Donne une attaque supplémentaire


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Vous permet de conserver votre vitesse de déplacement sur les murs et les parois verticales.
Vous changez l’afflux gravitationnel de votre corps lorsque vous marchez sur les murs, donc si vous tombez en arrière, votre corps tombera sur le mur et non sur le sol.

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Cette technique ne requiert pas de chakra mais vous demandera de garder votre concentration.

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Vous profitez de dégâts doublés sur les jutsu Doton, 

De plus, une fois par jour, vous pouvez briser un jutsu doton en utilisant votre réaction.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "reactionmanual", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: 1, + max: "1", + per: "lr", + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "feat", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + effects: [], + sort: 0, + ownership: { + default: 0, + rnDWxiLHx5q6fRFC: 3, + }, + flags: {}, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1682868937926, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _id: "OpVkkNbxkFiRP777", + _key: "!items!OpVkkNbxkFiRP777", + }, + { + _id: "UAUlaYQu8DDgTGFc", + name: "Mille et UN objets", + type: "feat", + img: "icons/magic/symbols/symbol-lightning-bolt.webp", + effects: [], + folder: "VsGby7ZZXOXbXFGN", + sort: 0, + flags: {}, + system: { + description: { + value: + '

    Le shinobi peut réutiliser des objets qu’il a déja consommer en dépensant un nombre de chakra égal au niveau du gadget

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: null, + amount: null, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!UAUlaYQu8DDgTGFc", + }, + { + _id: "ZPzpc1HqKeKIah8S", + name: "Mudra améliorés", + type: "feat", + img: "icons/magic/symbols/runes-carved-stone-yellow.webp", + effects: [], + folder: "VsGby7ZZXOXbXFGN", + sort: 0, + flags: {}, + system: { + description: { + value: + '

Les maîtres du chakras peuvent apprendre à lancer leurs jutsus dans les pires conditions. Lorsqu’un maître du chakra incante un jutsu il peut au choix : 

\n

Ne pas utiliser ses mains pour avoir à lancer le mudra

\n

Doubler la durée d’un jutsu

\n

Doubler la portée d’un jutsu

\n

Ne pas subir de désavantage au toucher lié aux alliés à proximité

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: null, + amount: null, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!ZPzpc1HqKeKIah8S", + }, + { + _id: "vo19P2LV0gKiYLSD", + name: "Mudra de concentration", + type: "feat", + img: "icons/magic/perception/eye-ringed-green.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: { + autoanimations: { + version: 4, + killAnim: false, + animLevel: false, + options: { + ammo: false, + staticType: "target", + menuType: "generic", + variant: "02", + enableCustom: false, + repeat: null, + delay: null, + scale: null, + opacity: null, + unbindAlpha: false, + unbindVisibility: false, + persistent: true, + }, + override: true, + sourceToken: { + enable: false, + }, + targetToken: { + enable: false, + }, + levels3d: { + type: "", + }, + macro: { + enable: false, + }, + animType: "static", + animation: "indicator", + color: "green", + audio: { + a01: { + enable: false, + }, + }, + preview: true, + explosions: { + enable: false, + }, + }, + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + autoFailFriendly: false, + autoSaveFriendly: false, + offHandWeapon: false, + ignoreTotalCover: false, + }, + }, + system: { + description: { + value: + '

Vous défiez un adversaire à portée. Tant que vous n\'attaquez que cet adversaire, vous bénéficiez d\'un avantage à votre première attaque à chacun de vos tours.
Le mudra est brisé si vous changez de cible

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "none", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "inst", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "creature", + prompt: true, + }, + range: { + value: null, + long: null, + units: "any", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "other", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!vo19P2LV0gKiYLSD", + }, + { + _id: "2LjAtF8Daa9py60e", + name: "Mudra de soins", + type: "feat", + img: "icons/magic/life/heart-cross-strong-green.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + }, + autoanimations: { + version: 4, + killAnim: false, + animLevel: false, + options: { + ammo: false, + menuType: "spell", + variant: "01", + enableCustom: false, + repeat: null, + delay: null, + scale: null, + customPath: "", + staticType: "target", + opacity: null, + unbindAlpha: false, + unbindVisibility: false, + persistent: false, + }, + override: true, + sourceToken: { + enable: false, + }, + targetToken: { + enable: false, + }, + levels3d: { + type: "", + }, + macro: { + enable: false, + }, + animType: "static", + animation: "generichealing", + color: "green", + audio: { + a01: { + enable: false, + }, + a02: { + enable: false, + }, + }, + preview: true, + explosions: { + enable: false, + }, + meleeSwitch: { + switchType: "on", + returning: false, + }, + }, + }, + system: { + description: { + value: + '

Permet de soigner une créature à portée de contact de 1d4+modificateur d’incantation points de vie par point de chakra dépensé

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "inst", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "touch", + type: "ally", + prompt: true, + }, + range: { + value: null, + long: null, + units: "touch", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "heal", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [["1d4+@mod", "healing"]], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!2LjAtF8Daa9py60e", + }, + { + _id: "ldffsZ5l8FYaWLpW", + name: "Métamorphose : araignée tueuse", + type: "feat", + img: "icons/creatures/webs/web-spider-caught-hand-purple.webp", + effects: [], + folder: "VsGby7ZZXOXbXFGN", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + ignoreTotalCover: false, + }, + }, + system: { + description: { + value: + '

    Des pattes d’araignée poussent dans le dos du Hashishin, lui conférant une vitesse normale en escalade.
De plus, il peut tisser une toile qui colle tout ce qu’elle touche. Cette toile peut s’étendre jusqu’à 100m et peut être utilisée comme celle d’une araignée.
Au prix d’une action, le Hashishin peut créer une toile de 3m/3m à portée. Si une créature rentre dans cette zone, il doit réussir un jet de sauvegarde de dextérité ou de force ou bien être immobilisé. Il peut relancer un jet à chaque tour où il est emprisonné.
L\'usage de toile coute 1 chakra

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "inst", + }, + cover: null, + crewed: false, + target: { + value: 3, + width: null, + units: "m", + type: "square", + prompt: true, + }, + range: { + value: null, + long: 30, + units: "m", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: 1, + scale: false, + }, + ability: "", + actionType: "util", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "str", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!ldffsZ5l8FYaWLpW", + }, + { + name: "Parchemins", + type: "Item", + sorting: "m", + sort: 0, + color: "#b469b5", + flags: {}, + _id: "yTfS7sOxzQI8Y5oq", + folder: "Vpz6mBEc10DHh6lT", + description: "", + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072428, + modifiedTime: 1712582072428, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!folders!yTfS7sOxzQI8Y5oq", + }, + { + _id: "Wp2Dub47FOnL9cPR", + name: "Parchemin de la nature dormante", + type: "consumable", + img: "icons/magic/nature/plant-sprout-snow-green.webp", + effects: [], + folder: "yTfS7sOxzQI8Y5oq", + sort: 0, + flags: { + autoanimations: { + version: 4, + killAnim: false, + animLevel: false, + options: { + ammo: false, + staticType: "source", + menuType: "particles", + variant: "02", + enableCustom: false, + repeat: null, + delay: null, + scale: null, + opacity: null, + unbindAlpha: false, + unbindVisibility: false, + persistent: false, + customPath: "", + }, + override: true, + sourceToken: { + enable: false, + }, + targetToken: { + enable: false, + }, + levels3d: { + type: "", + }, + macro: { + enable: false, + }, + animType: "static", + animation: "swirl", + color: "greenyellow", + audio: { + a01: { + enable: false, + }, + }, + preview: true, + explosions: { + enable: false, + }, + }, + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + confirmTargets: false, + autoFailFriendly: false, + autoSaveFriendly: false, + offHandWeapon: false, + noConcentrationCheck: false, + ignoreTotalCover: false, + }, + }, + system: { + description: { + value: + '

Le shinobi utilise la technique secrète du parchemin, consommant le contenu du rouleau.
La nature dormante est une technique qui permet de plonger toute créature autre que le lanceur dans un rayon de 32m dans un rêve d’un autre monde.
Les créatures sont alors endormis pendant 72 heures et ne se réveillent que s\' ils sont attaqués. Ils se réveillent avec l\'état fatigué.

', + chat: "", + }, + source: { + custom: "", + }, + quantity: 1, + weight: 0, + price: { + value: 0, + denomination: "gp", + }, + attunement: 0, + equipped: false, + rarity: "legendary", + identified: true, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: 32, + width: null, + units: "m", + type: "radius", + prompt: true, + }, + range: { + value: null, + long: null, + units: "self", + }, + uses: { + value: 1, + max: "1", + per: "charges", + recovery: "", + autoDestroy: false, + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "other", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + unidentified: { + description: "", + }, + type: { + value: "potion", + subtype: "", + }, + attack: { + bonus: "", + flat: false, + }, + container: null, + summons: null, + magicalBonus: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!Wp2Dub47FOnL9cPR", + }, + { + _id: "1BeFTL3xqpq7RVKA", + name: "Parchemin du second souffle", + type: "consumable", + img: "icons/magic/life/heart-area-circle-red-green.webp", + effects: [], + folder: "yTfS7sOxzQI8Y5oq", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + confirmTargets: false, + autoFailFriendly: false, + autoSaveFriendly: false, + offHandWeapon: false, + noConcentrationCheck: false, + ignoreTotalCover: false, + }, + autoanimations: { + version: 4, + killAnim: false, + animLevel: false, + options: { + ammo: false, + menuType: "square", + variant: "01", + enableCustom: false, + repeat: null, + delay: null, + scaleX: null, + scaleY: null, + opacity: null, + removeTemplate: false, + persistent: false, + customPath: "", + }, + override: true, + sourceToken: { + enable: false, + }, + targetToken: { + enable: false, + }, + levels3d: { + type: "", + }, + macro: { + enable: false, + }, + animType: "template", + animation: "runes", + color: "orange", + audio: { + a01: { + enable: false, + }, + }, + preview: true, + }, + }, + system: { + description: { + value: + '

    Le shinobi utilise la technique secrète du parchemin, consommant le contenu du rouleau

\n

Le second souffle permet de créer une zone en cube de 5m²

\n

Les créatures à l’intérieur se retrouvent animées d’un souffle de vie qui leur remet leurs points de vie maximum et leur rend leur chakra dépensé.

\n

Si une créature est en train de périr ou est décédée depuis moins de 24h, il revient à la vie avec 1 point de vie et reprend immédiatement conscience.

', + chat: "", + }, + source: { + custom: "", + }, + quantity: 1, + weight: 0, + price: { + value: 0, + denomination: "gp", + }, + attunement: 0, + equipped: false, + rarity: "legendary", + identified: true, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "minute", + }, + cover: null, + crewed: false, + target: { + value: 5, + width: null, + units: "m", + type: "square", + prompt: true, + }, + range: { + value: null, + long: 30, + units: "m", + }, + uses: { + value: 1, + max: "1", + per: "charges", + recovery: "", + autoDestroy: true, + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "other", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + unidentified: { + description: "", + }, + type: { + value: "potion", + subtype: "", + }, + attack: { + bonus: "", + flat: false, + }, + container: null, + summons: null, + magicalBonus: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!1BeFTL3xqpq7RVKA", + }, + { + _id: "EYeqvQATdohLo0rZ", + name: "Parchemin du soleil brulant", + type: "consumable", + img: "icons/magic/fire/beam-jet-stream-embers.webp", + effects: [], + folder: "yTfS7sOxzQI8Y5oq", + sort: 0, + flags: { + "midi-qol": { + fumbleThreshold: null, + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + confirmTargets: false, + autoFailFriendly: false, + autoSaveFriendly: false, + offHandWeapon: false, + noConcentrationCheck: false, + ignoreTotalCover: false, + }, + }, + system: { + description: { + value: + '

Le shinobi utilise la technique secrète du parchemin, consommant le contenu du rouleau

\n

Le Soleil brûlant est une technique qui permet à son utilisateur d’invoquer la puissance solaire et envoyer un rayon à travers le ciel.
Les adversaires pris dans une zone de 3m de rayon subissent 5d10 dégats radiants et doivent jeter un jet de constitution ou bien être empoisonné par les radiations

', + chat: "", + }, + source: { + custom: "", + }, + quantity: 1, + weight: 0, + price: { + value: 0, + denomination: "gp", + }, + attunement: 0, + equipped: false, + rarity: "", + identified: true, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "inst", + }, + cover: null, + crewed: false, + target: { + value: 3, + width: null, + units: "m", + type: "radius", + prompt: true, + }, + range: { + value: null, + long: 30, + units: "m", + }, + uses: { + value: 1, + max: "1", + per: "charges", + recovery: "", + autoDestroy: true, + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "rsak", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [["5d10", "radiant"]], + versatile: "", + }, + formula: "", + save: { + ability: "con", + dc: null, + scaling: "spell", + }, + unidentified: { + description: "", + }, + type: { + value: "scroll", + subtype: "", + }, + attack: { + bonus: "", + flat: false, + }, + container: null, + summons: null, + magicalBonus: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!EYeqvQATdohLo0rZ", + }, + { + _id: "EXYbchI1Honqbqhv", + name: "Peau du kitsune", + type: "feat", + img: "icons/creatures/mammals/wolf-shadow-black.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: {}, + system: { + description: { + value: + '

Permet d\'enchanter le tissu de ses armures. Ne fonctionne que sur les armures légères. L\'armure ne pèse alors plus rien, ce qui vous donne les avantages suivants : avantages lors des jets de sauvegarde de dextérité Plus de ralentissement lors d\'escalade Possibilité de se déplacer de 1,5m pour une action bonus.
Permanent mais réduit de 1 votre maximum de chakra

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échangez votre position avec celle d’un autre objet à 6m maximum de votre position.
Si l’objet est plus gros que vous (un arbre par ex.), vous pouvez échanger avec un morceau de cet objet (par ex une de ses branches).
Ne fonctionne pas avec les êtres conscients.
Consomme 5 chakra.
Utilisable avec sa réaction.

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Vos attaques à main nues deviennent des attaques léthales. Vous obtenez un avantage lorsque vous utilisez un taijutsu .

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    Vous avez accès à la technique Raiton de l’éclair déchaîné.

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Tout d’abord, le maître du chakra doit poser sur un sol relié à la terre une marque de foudre visible par tous mais intangible.

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Ensuite, Il peut utiliser son action bonus pour insuffler dans son jutsu ou son attaque au corps à corps du chakra Raiton afin d’apposer une marque sur une cible ou un décor.
La marque dure 10 minutes et ne peut être retirée que par la technique spéciale dissipation du chakra.

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Lorsque 3 marques sont apposés, le maître du chakra peut dépenser un nombre de chakra égal au nombre de marque et utiliser son action simple afin d’infliger, dans une ligne de 2 segments qui passe d’une marque à l’autre 1d4+1d6+1d8+1d10 points de dégât de foudre a chaque segments.

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Les ennemis touchés peuvent jeter un jet de sauvegarde de dextérité afin de réduire les dégâts de moitié.

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Permet de poser jusqu’à 5 marques.
Le maître du chakra peut toujours déclencher les éclairs à partir de 3 marques et un segment s’ajoute à chaque marque au-delà.

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Utilisable en réaction, le shinobi renvoie les dégâts qu’il a reçus à l’envoyeur.
Utilisable 1 fois par repos long

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    Le Hashishin dépense 2 chakra et créer une dague de glace dans ses mains qui dure 10 minutes avant de fondre. Si la dague touche une créature, elle doit jeter un jet de sauvegarde contre la mort (DD7) comme si elle était à 0 point de vie.
Si elle échoue 3 jets de sauvegarde, le gel de la dague se fond dans sa peau et lui bloque les organes, le tuant sur le coup.
A trois réussites d’affilé, l’ennemi est immunisé.

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A partir d’un point d’eau, le shinobi peut créer une vague immense qui vient inonder une zone de 40m².
Les personnages pris dans l’inondation doivent jeter un jet de constitution. S\' ils échouent, ils subissent 12d4 dégâts de froid et sont renversés.
S\'ils réussissent ils ne subissent que la moitié des dégâts prévu, ils sont tout de même renversés

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Utilisable à partir du niveau 4, consomme 6 chakras

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Permet au shinobi de créer, au prix d’une action bonus, des fouets au bout de ses bras. Ces derniers sont actif pour une heure et offrent d\'équiper le shinobi de l\'arme "fouet d\'eau" qui inflige 2d6+dex dégâts et profite d\'une portée de 6m

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Les shinobi de Bojambu savent qu’une arme vaut tous les jutsus, ils ont donc développé une technique pour que leur arme se métamorphose pour répondre à leur besoins.
Vous obtenez une arme en acier dans la liste suivante. La transformation d’arme permet d’alterner entre les armes du clan Bojambu a volonté.

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De plus, un shinobi des bojambu profite d’un bonus de +1 lorsqu’il utilise les armes de son clan.

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "inst", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "none", + prompt: true, + }, + range: { + value: null, + long: null, + units: "none", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "util", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + fGPIxHYIyZAAniM1: 3, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!RvGYSmUHv4Uk9bZT", + }, + { + _id: "ZS9bDqbmPkkAmtJe", + name: "Télékinesie", + type: "feat", + img: "icons/magic/symbols/runes-carved-stone-green.webp", + effects: [], + folder: "VsGby7ZZXOXbXFGN", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + }, + }, + system: { + description: { + value: + '

    Le shinobi qui maîtrise mille objets arrive a se connecter aux objets grâce à son chakra.
Il peut, pour un point de chakra, déplacer un objet a 15m maximum, le faire léviter, le repousser ou l’attirer à lui.

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L’objet ne doit pas excéder la taille du crâne du shinobi et ne pas peser plus de 5kg

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: 15, + units: "m", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "", + target: "", + amount: null, + scale: false, + }, + ability: "", + actionType: "other", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!ZS9bDqbmPkkAmtJe", + }, + { + _id: "5zhmppobiNBgwg2J", + name: "Vision écho de Nibus le Dauphin", + type: "feat", + img: "icons/magic/sonic/explosion-shock-sound-wave.webp", + effects: [], + folder: "FGNG1mOab5JiNH2n", + sort: 0, + flags: { + "midi-qol": { + effectActivation: false, + }, + midiProperties: { + nodam: false, + fulldam: false, + halfdam: false, + rollOther: false, + critOther: false, + magicdam: false, + magiceffect: false, + concentration: false, + toggleEffect: false, + }, + }, + system: { + description: { + value: + '

Permet de visualiser la zone autour de soi. Toutes vibration dans les 30m sont perçues lors de l\'activation de ce sort. De plus, gagne un bonus de +1 à la perception passive constamment.

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Coûte 1 chakra à l\'activation

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "action", + cost: 1, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: 30, + long: null, + units: "m", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: 1, + scale: false, + }, + ability: "", + actionType: "util", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!5zhmppobiNBgwg2J", + }, + { + _id: "90KFKALTyB6eH7Ie", + name: "Vol de vie", + type: "feat", + img: "icons/magic/unholy/beams-impact-pink.webp", + effects: [], + folder: "3XyQw8hOWXoHAeUh", + sort: 0, + flags: {}, + system: { + description: { + value: + '

 À appliquer à une autre technique afin que cette dernière fasse récupérer de la vie.

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Consomme 2 chakra

', + chat: "", + }, + source: { + custom: "", + }, + activation: { + type: "special", + cost: 0, + condition: "", + }, + duration: { + value: "", + units: "", + }, + cover: null, + crewed: false, + target: { + value: null, + width: null, + units: "", + type: "", + prompt: true, + }, + range: { + value: null, + long: null, + units: "", + }, + uses: { + value: null, + max: "", + per: null, + recovery: "", + prompt: true, + }, + consume: { + type: "attribute", + target: "", + amount: 2, + scale: false, + }, + ability: null, + actionType: "", + chatFlavor: "", + critical: { + threshold: null, + damage: "", + }, + damage: { + parts: [], + versatile: "", + }, + formula: "", + save: { + ability: "", + dc: null, + scaling: "spell", + }, + type: { + value: "", + subtype: "", + }, + requirements: "", + recharge: { + value: null, + charged: false, + }, + attack: { + bonus: "", + flat: false, + }, + summons: null, + properties: [], + }, + ownership: { + default: 2, + rnDWxiLHx5q6fRFC: 3, + }, + _stats: { + systemId: "dnd5e", + systemVersion: "3.1.1", + coreVersion: "11.315", + createdTime: 1712582072524, + modifiedTime: 1712582072524, + lastModifiedBy: "rnDWxiLHx5q6fRFC", + }, + _key: "!items!90KFKALTyB6eH7Ie", + }, +]; + +export default tsData;