add ressource datas
This commit is contained in:
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54c83ac809
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41
src/data/abilityData.js
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41
src/data/abilityData.js
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const abilityEn = [
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{
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name: "Physical",
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_abilityId: 0,
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description:
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"The ability to perform physical tasks. More means more Hp and melee efficiency",
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},
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{
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name: "Agility",
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_abilityId: 1,
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description:
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"The ability to perform agile tasks. More means more ranged efficiency and sneakiness",
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},
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{
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name: "Mental",
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_abilityId: 2,
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description:
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"The ability to perform mental tasks. More means more chakra and jutsu efficiency",
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},
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];
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const abilityFr = [
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{
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name: "Physique",
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_abilityId: 0,
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description:
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"La capacité à effectuer des tâches physiques. Plus signifie plus de points de vie et d'efficacité au corps à corps",
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},
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{
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name: "Agilité",
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_abilityId: 1,
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description:
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"La capacité à effectuer des tâches agiles. Plus signifie plus d'efficacité à distance et de furtivité",
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},
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{
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name: "Mental",
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_abilityId: 2,
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description:
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"La capacité à effectuer des tâches mentales. Plus signifie plus de chakra et d'efficacité aux jutsus",
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},
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];
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44
src/data/actionTypeData.js
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44
src/data/actionTypeData.js
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const actionTypesEn = [
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{
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name: "Simple",
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description:
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"The main action of the turn. Attacking, using an item or using a Jutsu",
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},
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{
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name: "Bonus",
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description:
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"The bonus action of the turn. Specified in a skill, often for a combo or a special move to add flavour to the main action",
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},
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{
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name: "Movement",
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description:
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"Moving around the battlefield. Can be used before, during and after the other actions",
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},
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{
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name: "Reaction",
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description:
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"Allow to react during other players turn. Can be used only once per turn",
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},
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];
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const actionTypesFr = [
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{
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name: "Simple",
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description:
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"L'action principale du tour. Attaquer, utiliser un objet ou utiliser un Jutsu",
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},
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{
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name: "Bonus",
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description:
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"L'action bonus du tour. Spécifiée dans une compétence, souvent pour un combo ou un mouvement spécial afin d'ajouter de l'impact à l'action principale",
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},
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{
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name: "Mouvement",
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description:
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"Se déplacer sur le champ de bataille. Peut être utilisé avant, pendant et après les autres actions",
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},
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{
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name: "Réaction",
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description:
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"Permet de réagir pendant le tour des autres joueurs. Ne peut être utilisé qu'une fois par tour",
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},
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];
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61
src/data/clanData.js
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61
src/data/clanData.js
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const clansEn = [
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{
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name: "Bojambu",
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color: "yellow",
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description:
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"The Bojambu clan is a clan of warriors who are skilled in hand-to-hand combat and weaponery. They banned jutsus in their day to day life long ago",
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elementSpecialization: { type: "" }, //Earth mongoId here
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},
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{
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name: "Hibiki",
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color: "red",
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description:
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"The Hibikis are nomads that travel around the world to find new jutsus to master",
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elementSpecialization: { type: "" }, //Fire mongoId here
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},
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{
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name: "Hiadoro",
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color: "blue",
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description:
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"The hiadoros are a clan of protector of the forest. They live in harmony with spirits and animals",
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elementSpecialization: { type: "" }, //Water mongoId here
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},
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{
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name: "Gan",
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color: "purple",
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description:
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"The gan clan is a clan of assassins who are skilled in the art of stealth and deception. They infiltrate other clans to steal their jutsus",
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elementSpecialization: { type: "" }, //Wind mongoId here
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},
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];
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const clansFr = [
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{
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name: "Bojambu",
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color: "jaune",
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description:
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"Le clan Bojambu est un clan de guerriers experts en combat rapproché et en armement. Ils ont banni les jutsus de leur vie quotidienne depuis longtemps",
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elementSpecialization: { type: "" }, //Identifiant mongo de la Terre ici
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},
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{
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name: "Hibiki",
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color: "rouge",
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description:
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"Les Hibiki sont des nomades qui parcourent le monde à la recherche de nouveaux jutsus à maîtriser",
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elementSpecialization: { type: "" }, //Identifiant mongo du Feu ici
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},
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{
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name: "Hiadoro",
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color: "bleu",
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description:
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"Les Hiadoro sont un clan de protecteurs de la forêt. Ils vivent en harmonie avec les esprits et les animaux",
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elementSpecialization: { type: "" }, //Identifiant mongo de l'Eau ici
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},
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{
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name: "Gan",
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color: "violet",
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description:
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"Le clan Gan est un clan d'assassins experts dans l'art de la furtivité et de la tromperie. Ils s'infiltrent dans d'autres clans pour voler leurs jutsus",
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elementSpecialization: { type: "" }, //Identifiant mongo du Vent ici
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},
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];
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281
src/data/elementData.js
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281
src/data/elementData.js
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const elementsEn = [
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{
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name: "Fire",
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img: "/icons/magic/fire/projectile-fireball-smoke-orange.webp",
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description:
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"The spirit of fire granted the shinobis power of fiery storms and burning passion. The best element to deal damage",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Water",
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img: "/icons/magic/water/water-jet-wave-blue.webp",
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description:
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"The spirit of water granted the shinobis power of flowing rivers and calmness. A more versatile element that can be used for attack or defense",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Wind",
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img: "/icons/magic/air/air-burst-spiral-blue-gray.webp",
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description:
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"The spirit of wind granted the shinobis power of swift movements and sharpness. Useful to control the battlefield",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Earth",
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img: "/icons/magic/earth/explosion-lava-stone-yellow.webp",
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description:
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"The spirit of earth granted the shinobis power of solid defense and strength. The best element to protect yourself and others",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Ice",
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img: "/icons/magic/water/projectile-ice-faceted-gray.webp",
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description:
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"The spirit of ice granted the shinobis power of freezing cold. People in thoses jutsus have to throw a save check or be stuck in ice",
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isFusion: true,
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fusion: [
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{
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type: "", //Water mongoId here
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},
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{
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type: "", //Wind mongoId here
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},
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],
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},
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{
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name: "Gravity",
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img: "/icons/magic/control/debuff-chains-orb-movement-blue.webp",
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description:
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"The spirit of gravity granted the shinobis power of heavy force and attraction. People in thoses jutsus have to throw a save check or be pulled toward or pushed away from the jutsu",
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isFusion: true,
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fusion: [
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{
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type: "", //Earth mongoId here
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},
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{
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type: "", //Wind mongoId here
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},
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],
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},
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{
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name: "Mud",
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img: "/icons/magic/unholy/hand-weapon-glow-black-green.webp",
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description:
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"The spirit of mud granted the shinobis power of stickyness. People affected by thoses jutsus have half their movement speed for the turn",
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isFusion: true,
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fusion: [
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{
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type: "", //Earth mongoId here
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},
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{
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type: "", //Water mongoId here
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},
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],
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},
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{
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name: "Geyser",
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img: "/icons/magic/light/explosion-glow-spiral-yellow.webp",
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description:
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"The spirit of geyser granted the shinobis power of water eruption. People affected by thoses jutsus are pushed 3m up in the air",
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isFusion: true,
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fusion: [
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{
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type: "", //Water mongoId here
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},
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{
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type: "", //Fire mongoId here
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},
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],
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},
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{
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name: "Steam",
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img: "/icons/magic/light/orb-shadow-blue.webp",
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description:
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"The spirit of steam granted the shinobis power of hot water. Double the affected area of the jutsu",
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isFusion: true,
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fusion: [
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{
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type: "", //Water mongoId here
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},
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{
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type: "", //Fire mongoId here
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},
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],
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},
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{
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name: "Magma",
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img: "/icons/magic/light/explosion-beam-impact-silhouette.webp",
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description:
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"The spirit of magma granted the shinobis power of hot lava. Jutsus stay on the battlefield twice as long",
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isFusion: true,
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fusion: [
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{
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type: "", //Fire mongoId here
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},
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{
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type: "", //Earth mongoId here
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},
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],
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},
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{
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name: "Wood",
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img: "/icons/magic/nature/leaf-vine-plant-green.webp",
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description:
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"The spirit of wood granted the shinobis power of plant manipulation.",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Lightning",
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img: "/icons/magic/lightning/lightning-bolt-strike-ray.webp",
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description:
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"The spirit of lightning granted the shinobis power of electricity.",
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isFusion: false,
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fusion: [],
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},
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];
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const elementsFr = [
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{
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name: "Feu",
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img: "/icons/magic/fire/projectile-fireball-smoke-orange.webp",
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description:
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"L'esprit du feu a accordé aux shinobis le pouvoir des tempêtes ardentes et de la passion brûlante. Le meilleur élément pour infliger des dégâts",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Eau",
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img: "/icons/magic/water/water-jet-wave-blue.webp",
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description:
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"L'esprit de l'eau a accordé aux shinobis le pouvoir des rivières qui coulent et de la tranquillité. Un élément plus polyvalent qui peut être utilisé pour l'attaque ou la défense",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Vent",
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img: "/icons/magic/air/air-burst-spiral-blue-gray.webp",
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description:
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"L'esprit du vent a accordé aux shinobis le pouvoir des mouvements rapides et de la précision. Utile pour contrôler le champ de bataille",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Terre",
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img: "/icons/magic/earth/explosion-lava-stone-yellow.webp",
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description:
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"L'esprit de la terre a accordé aux shinobis le pouvoir d'une défense solide et de la force. Le meilleur élément pour se protéger soi-même et les autres",
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isFusion: false,
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fusion: [],
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},
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{
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name: "Glace",
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img: "/icons/magic/water/projectile-ice-faceted-gray.webp",
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description:
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"L'esprit de la glace a accordé aux shinobis le pouvoir du froid glacial. Les personnes dans ces jutsus doivent lancer un jet de sauvegarde ou rester coincées dans la glace",
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isFusion: true,
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fusion: [
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{
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type: "", //ID mongo de l'eau ici
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},
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{
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type: "", //ID mongo du vent ici
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},
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],
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},
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{
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name: "Gravité",
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img: "/icons/magic/control/debuff-chains-orb-movement-blue.webp",
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description:
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"L'esprit de la gravité a accordé aux shinobis le pouvoir d'une force lourde et d'une attraction. Les personnes dans ces jutsus doivent lancer un jet de sauvegarde ou être attirées ou repoussées par le jutsu",
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isFusion: true,
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fusion: [
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{
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type: "", //ID mongo de la terre ici
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},
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{
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type: "", //ID mongo du vent ici
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},
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],
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},
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{
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name: "Boue",
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img: "/icons/magic/unholy/hand-weapon-glow-black-green.webp",
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description:
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"L'esprit de la boue a accordé aux shinobis le pouvoir de la viscosité. Les personnes affectées par ces jutsus ont la moitié de leur vitesse de déplacement pour le tour",
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isFusion: true,
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fusion: [
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{
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type: "", //ID mongo de la terre ici
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},
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{
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type: "", //ID mongo de l'eau ici
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},
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],
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},
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{
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name: "Geyser",
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img: "/icons/magic/light/explosion-glow-spiral-yellow.webp",
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description:
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"L'esprit du geyser a accordé aux shinobis le pouvoir de l'éruption d'eau. Les personnes affectées par ces jutsus sont propulsées à 3m dans les airs",
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isFusion: true,
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fusion: [
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{
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type: "", //ID mongo de l'eau ici
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},
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{
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type: "", //ID mongo du feu ici
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},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Vapeur",
|
||||||
|
img: "/icons/magic/light/orb-shadow-blue.webp",
|
||||||
|
description:
|
||||||
|
"L'esprit de la vapeur a accordé aux shinobis le pouvoir de l'eau chaude. Double la zone affectée par le jutsu",
|
||||||
|
isFusion: true,
|
||||||
|
fusion: [
|
||||||
|
{
|
||||||
|
type: "", //ID mongo de l'eau ici
|
||||||
|
},
|
||||||
|
{
|
||||||
|
type: "", //ID mongo du feu ici
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Magma",
|
||||||
|
img: "/icons/magic/light/explosion-beam-impact-silhouette.webp",
|
||||||
|
description:
|
||||||
|
"L'esprit du magma a accordé aux shinobis le pouvoir de la lave chaude. Les jutsus restent sur le champ de bataille deux fois plus longtemps",
|
||||||
|
isFusion: true,
|
||||||
|
fusion: [
|
||||||
|
{
|
||||||
|
type: "", //ID mongo du feu ici
|
||||||
|
},
|
||||||
|
{
|
||||||
|
type: "", //ID mongo de la terre ici
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Bois",
|
||||||
|
img: "/icons/magic/nature/leaf-vine-plant-green.webp",
|
||||||
|
description:
|
||||||
|
"L'esprit du bois a accordé aux shinobis le pouvoir de la manipulation des plantes.",
|
||||||
|
isFusion: false,
|
||||||
|
fusion: [],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Foudre",
|
||||||
|
img: "/icons/magic/lightning/lightning-bolt-strike-ray.webp",
|
||||||
|
description:
|
||||||
|
"L'esprit de la foudre a accordé aux shinobis le pouvoir de l'électricité.",
|
||||||
|
isFusion: false,
|
||||||
|
fusion: [],
|
||||||
|
},
|
||||||
|
];
|
||||||
26
src/data/skillTypeData.js
Normal file
26
src/data/skillTypeData.js
Normal file
|
|
@ -0,0 +1,26 @@
|
||||||
|
const skillTypesEn = [
|
||||||
|
{
|
||||||
|
name: "Jutsu",
|
||||||
|
_skillId: 1,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Taijutsu",
|
||||||
|
_skillId: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Gadget",
|
||||||
|
_skillId: 3,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Secret technique",
|
||||||
|
_skillId: 4,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Class skill",
|
||||||
|
_skillId: 5,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Archetype skill",
|
||||||
|
_skillId: 6,
|
||||||
|
},
|
||||||
|
];
|
||||||
Loading…
Reference in New Issue
Block a user